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Almighty window, realtime Architectural elements

This is a set of assets for realtime/VR for the project Almighty window by Rob Tuytel / Model Earth.
These were modelled, and sculpted, in Blender, textured in Substance (painter for most, Designer for the tileable sandstone blocks detail) Rendered in Unity 5.
This was an interesting project for the level of detail of models, higher than usual because it’s for 1st person / VR, and in particular a game that will be mostly in confined interior spaces.
More info on my blog : https://nizuvault.wordpress.com/2016/10/25/almighty-window-realtime-architectural-elements/