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Slave ship "Leusden" (Golden Age project)

My latest ship for Golden Age project (for Model Earth) .
It's a mid 17th century dutch slave ship, reconstructed from various historical references of ships of the same class.
It's the first model in which i used Unity 5 shaders fully, relying heavily on detail tiled textures, plus the usual base with weathering and other effects done "a-la dDo" but using only blender nodes for the usual workflow of baking nm,ao and cavity and using them to build textures procedurally.

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