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M.A.V. environments update part1

Buildings, landscapes, lighting for the environments of the game ‘MAV’ : Modular Assault Vehicles, by Bombdog Studios.
During past months i worked updating the levels art, after the game was updated from Unity 4 to 5.6.
Models made in Blender, textures in Substance, Amplify shader editor for custom shaders (mech parts and terrain blening).

Nicolo zubbini training1
Nicolo zubbini tegid valley 1
Nicolo zubbini badlands 1
Nicolo zubbini training2
Nicolo zubbini city1
Nicolo zubbini tegid valley 2
Nicolo zubbini forest2
Nicolo zubbini city3
Nicolo zubbini forest3
Nicolo zubbini city2
Nicolo zubbini forest4
Nicolo zubbini badlands 2