Almighty window, realtime Architectural elements

Nicolo zubbini screenshot 2016 10 24 00 10 49
Nicolo zubbini screenshot 2016 10 24 00 10 10
Nicolo zubbini screenshot 2016 10 25 18 01 02
Nicolo zubbini screenshot 2016 10 25 18 04 47
Nicolo zubbini screenshot 2016 10 25 00 18 50
Nicolo zubbini screenshot 2016 10 25 00 16 09

This is a set of assets for realtime/VR for the project Almighty window by Rob Tuytel / Model Earth.
These were modelled, and sculpted, in Blender, textured in Substance (painter for most, Designer for the tileable sandstone blocks detail) Rendered in Unity 5.
This was an interesting project for the level of detail of models, higher than usual because it’s for 1st person / VR, and in particular a game that will be mostly in confined interior spaces.
More info on my blog : https://nizuvault.wordpress.com/2016/10/25/almighty-window-realtime-architectural-elements/