Venice Rialto, game env, Metris code

Nicolo zubbini screenshot 2016 09 19 00 25 22
Nicolo zubbini screenshot 2016 09 19 00 24 59
Nicolo zubbini screenshot 2016 10 20 18 08 14
Nicolo zubbini screenshot 2016 09 19 00 24 18
Nicolo zubbini screenshot 2016 09 19 00 24 33
Nicolo zubbini screenshot 2016 09 13 00 03 40
Nicolo zubbini screenshot 2016 10 17 02 00 01
Nicolo zubbini screenshot 2016 09 19 00 24 48
Nicolo zubbini screenshot 2016 10 17 02 01 24
Nicolo zubbini screenshot 2016 09 21 16 21 40
Nicolo zubbini screenshot 2016 10 17 01 54 56

3rd environment i made for the indie pc game Metris Street Football, by Metris code.
Specs are same as previously: Unity 5, PC game, current gen level of detail, 1 month of work time each env, modeled in Blender, textured in Substance. With the addition of using Shader Forge for the water and colored buildings in Thai village.
More info on my blog : https://nizuvault.wordpress.com/